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Proverbs, aphorisms, quotations (English) by Linux fortune

7:30, Channel 5: The Bionic Dog (Action/Adventure)
        The Bionic Dog drinks too much and kicks over the National
        Redwood Forest.

7:30, Channel 8: The Bionic Dog (Action/Adventure)
        The Bionic Dog gets a hormonal short-circuit and violates the
        Mann Act with an interstate Greyhound bus.
Today's thrilling story has been brought to you by Mushies, the great new
cereal that gets soggy even without milk or cream.  Join us soon for more
spectacular adventure starring...  Tippy, the Wonder Dog!
                -- Bob & Ray
Real Programmers think better when playing Adventure or Rogue.
Unix is a lot more complicated (than CP/M) of course -- the typical Unix
hacker can never remember what the PRINT command is called this week --
but when it gets right down to it, Unix is a glorified video game.
People don't do serious work on Unix systems; they send jokes around the
world on USENET or write adventure games and research papers.
                -- E. Post
                "Real Programmers Don't Use Pascal", Datamation, 7/83
"Largely because it is so tangible and exciting a program and as such will
serve to keep alive the interest and enthusiasm of the whole spectrum of
society...It is justified because...the program can give a sense of shared
adventure and achievement to the society at large."
- Dr. Colin S. Pittendrigh, in "The History of Manned Space Flight"
Marriage is the only adventure open to the cowardly.
- Voltaire
"Security is mostly a superstition.  It does not exist in nature... Life is
either a daring adventure or nothing."
-- Helen Keller
"Never laugh at live dragons, Bilbo you fool!" he said to himself, and it became
a favourite saying of his later, and passed into a proverb. "You aren't nearly
through this adventure yet," he added, and that was pretty true as well.
-- Bilbo Baggins, "The Hobbit" by J.R.R. Tolkien, Chapter XII
"Be *excellent* to each other."
-- Bill, or Ted, in Bill and Ted's Excellent Adventure
Far back in the mists of ancient time, in the great and glorious days of the
former Galactic Empire, life was wild, rich and largely tax free.

Mighty starships plied their way between exotic suns, seeking adventure and
reward among the furthest reaches of Galactic space.  In those days, spirits
were brave, the stakes were high, men were real men, women were real women
and small furry creatures from Alpha Centauri were real small furry creatures
from Alpha Centauri.  And all dared to brave unknown terrors, to do mighty
deeds, to boldly split infinitives that no man had split before -- and thus
was the Empire forged.
-- Douglas Adams, _The Hitchhiker's Guide to the Galaxy_
Far back in the mists of ancient time, in the great and glorious days of the
former Galactic Empire, life was wild, rich and largely tax free.

Mighty starships plied their way between exotic suns, seeking adventure and
reward among the furthest reaches of Galactic space.  In those days, spirits
were brave, the stakes were high, men were real men, women were real women
and small furry creatures from Alpha Centauri were real small furry creatures
from Alpha Centauri.  And all dared to brave unknown terrors, to do mighty
deeds, to boldly split infinitives that no man had split before -- and thus
was the Empire forged.
                -- Douglas Adams, "The Hitchhiker's Guide to the Galaxy"
Frobnitz, pl. Frobnitzem (frob'nitsm) n.:
        An unspecified physical object, a widget.  Also refers to electronic
black boxes.  This rare form is usually abbreviated to FROTZ, or more
commonly to FROB.  Also used are FROBNULE, FROBULE, and FROBNODULE.
Starting perhaps in 1979, FROBBOZ (fruh-bahz'), pl. FROBBOTZIM, has also
become very popular, largely due to its exposure via the Adventure spin-off
called Zork (Dungeon).  These can also be applied to non-physical objects,
such as data structures.
VMS, n.:
        The world's foremost multi-user adventure game.
Without adventure, civilization is in full decay.
                -- Alfred North Whitehead
This was a Golden Age, a time of high adventure, rich living, and hard
dying... but nobody thought so.  This was a future of fortune and theft,
pillage and rapine, culture and vice... but nobody admitted it.
                -- Alfred Bester, "The Stars My Destination"
Life is to you a dashing and bold adventure.
Any coward can sit in his home and criticize a pilot for flying into a
mountain in a fog.  But I would rather, by far, die on a mountainside
than in bed.  What kind of man would live where there is no daring?
And is life so dear that we should blame men for dying in adventure?
Is there a better way to die?
                -- Charles Lindbergh
Young men are fitter to invent than to judge; fitter for execution than for
counsel; and fitter for new projects than for settled business.  For the
experience of age, in things that fall within the compass of it, directeth
them; but in new things, abuseth them.  The errors of young men are the ruin
of business; but the errors of aged men amount but to this, that more might
have been done, or sooner.  Young men, in the conduct and management of
actions, embrace more than they can hold; stir more than they can quiet; fly
to the end, without consideration of the means and degrees; pursue some few
principles which they have chanced upon absurdly; care not how they innovate,
which draws unknown inconveniences; and, that which doubleth all errors, will
not acknowledge or retract them; like an unready horse, that will neither stop
nor turn.  Men of age object too much, consult too long, adventure too little,
repent too soon, and seldom drive business home to the full period, but
content themselves with a mediocrity of success.  Certainly, it is good to
compound employments of both ... because the virtues of either age may correct
the defects of both.
                -- Francis Bacon, "Essay on Youth and Age"
Youth -- not a time of life but a state of mind... a predominance of
courage over timidity, of the appetite for adventure over the love of ease.
                -- Robert F. Kennedy
        Youth is not a time of life, it is a state of mind; it is a temper of
the will, a quality of the imagination, a vigor of the emotions, a predominance
of courage over timidity, of the appetite for adventure over love of ease.
        Nobody grows old by merely living a number of years; people grow
old only by deserting their ideals.  Years wrinkle the skin, but to give up
enthusiasm wrinkles the soul.  Worry, doubt, self-distrust, fear, and despair
-- these are the long, long years that bow the head and turn the growing spirit
back to dust.
        Whether seventy or sixteen, there is in every being's heart the love
of wonder, the sweet amazement at the stars and the starlike things and
thoughts, the undaunted challenge of events, the unfailing childlike appetite
for what next, and the joy and the game of life.
        You are as young as your faith, as old as your doubt; as young as your
self-confidence, as old as your fear, as young as your hope, as old as your
despair.
        So long as your heart receives messages of beauty, cheer, courage,
grandeur and power from the earth, from man, and from the Infinite, so long
you are young.
                -- Samuel Ullman
Life is a grand adventure -- or it is nothing.
                -- Helen Keller
        Once there lived a village of creatures along the bottom of a great
crystal river.  Each creature in its own manner clung tightly to the twigs
and rocks of the river bottom, for clinging was their way of life, and
resisting the current what each had learned from birth.  But one creature
said at last, "I trust that the current knows where it is going.  I shall
let go, and let it take me where it will.  Clinging, I shall die of boredom."
        The other creatures laughed and said, "Fool!  Let go, and that current
you worship will throw you tumbled and smashed across the rocks, and you will
die quicker than boredom!"
        But the one heeded them not, and taking a breath did let go, and at
once was tumbled and smashed by the current across the rocks.  Yet, in time,
as the creature refused to cling again, the current lifted him free from the
bottom, and he was bruised and hurt no more.
        And the creatures downstream, to whom he was a stranger, cried, "See
a miracle!  A creature like ourselves, yet he flies!  See the Messiah, come
to save us all!"  And the one carried in the current said, "I am no more
Messiah than you.  The river delight to lift us free, if only we dare let go.
Our true work is this voyage, this adventure.
        But they cried the more, "Saviour!" all the while clinging to the
rocks, making legends of a Saviour.
                -- Richard Bach
No guarantee of accuracy or completeness!
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